Welcome to JE-Games studio
My name is Johnny Ebsen and I am a Game developer. Please join me on a journey of adventure and fun. The games I try to develop are not only about mechanics, neither about theme. Its about experience. Feel it, live it.
My name is Johnny Ebsen and I am a Game developer. Please join me on a journey of adventure and fun. The games I try to develop are not only about mechanics, neither about theme. Its about experience. Feel it, live it.
I have added new games and corresponding rules to the "game" section. I have also added polls to the games where you can let me know if the game is of interest to you or not. I hope that I can use these informations when negotiating with publishers. Thanks for your cooperation in advance.
Btw. if the games does not do it for you it is also important for me to know it, so don't be shy and press the "No" button if you feel like it.
Now the word is officially out there. Urbanization is the name of the game, and it is a real cool thing to see my name on the cover. The first presentation will be at the Toy Fair in Nürnberg, and production will start in May. If you want to see more go to Boardgamegeek.com and search for "Urbanization".
Additionally I will be traveling to the Prototype Test Weekend arranged by Christwart Conrad again this year. I plan to bring all the games you find in the Games section of this web site.
It is a while ago that I have made updates to this page, so it is about time. So what has happened since the last update? Short version: A lot. Longer version: I visited the Internationale Spieleerfinder-Messe in Haar, München in the first weekend of November 2011. I travelled there with six games in the bag, and went home with one! How cool is that then. I was constantly setting up new games. I hope now that one or two of these games will get published, or as a professor once said in a speech I attended "If one of five ideas become successfull it is a good rate. If there is more successes per idea then you have not explored the possibilities to the fullest".
And what is happening with "The Game"? I saw the first illustrations this week and ....wow....WOW....WOW. I simply love the style and feeling of it. I think I would even buy the game, just because of the illustrations. The word is that it will be ready for Nürnberg. At least I will be...
I have started working on various concepts for gaming, and I constantly run into the question of "Is it still a game?". This leads me to the conclusion that in order to move on, I have to get some definitions clear and set some boundaries for my work. I intend to post updates regularly on this subject, as I think it is very important. If you start on a journey it is a good idea to know where you start in order to have clue where you are going. Otherwise you risk getting lost on the way. Stay tuned to get more updates soon.
I had the Airmail game test played by various groups, also including a couple of publishers, and the conclusion had to be that the feedback systems of the game did not work. As soon as players grasped what the game was about, it made a lot of fun, but it took a couple of games to get there. Time that is not necessarly invested, so I had to make some changes. During the development of new concepts I had to put a lot of stress on my test players. This to a point where I got an ultimatum "Either it is good now or you do not bring it anymore...". Fortunately I got it right "Just in time", and it actually surpassed my own expectation. I am now full of confident that I will be able to find a good home for it.